Hardware test infrastructure

Test infrastructure for hardware refurbishment.

LandraWorks develops practical software for repeatable hardware testing—built to fit the realities of refurbishment benches and manufacturing operations.

01 / Product systems Local-first · Integration-ready

Controller Test SDK

From physical input to usable test evidence.

A local SDK for building controller test stations around clear procedures, broad device coverage, and structured results.

Designed for Nintendo Joy-Con 1 and Joy-Con 2 hardware, the SDK supports both operator-facing bench tests and automated workflows. It gives engineering teams a foundation they can integrate instead of another isolated test utility.

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Built for operational rigor.

Core capabilities focused on consistency, coverage, and usable data across every tested device.

Device-level test coverage

Exercise buttons, controls, analog sticks, motion sensors, USB communication, and supported connectivity workflows.

Repeatable test sequences

Configure consistent procedures for operator-assisted benches and automated test environments.

Structured test data

Produce normalized results for traceability, downstream analysis, and integration with existing systems.

Local deployment

Run tests on your PCs and inside your operational environment, close to devices and production workflows.

System architecture

A clean path from hardware to action.

The SDK sits between the device under test and your operational systems, turning configured procedures into normalized results.

Repeatability

Run a defined sequence the same way across technicians, benches, and devices.

Auditability

Capture structured outcomes that support traceability through the repair process.

Integration

Connect test activity to the MES, repair, and analytics tools already in your operation.

Evaluation access

Bring structured controller testing to your bench.

Qualified commercial teams can request product information and discuss an SDK evaluation.

Request an Evaluation